![]() Usually if terrestrial in origin, and not otherworldly or supernatural, then Artistic License – Biology has been employed. Within media it can also apply to living creatures with incredibly spacious internal anatomy that characters who enter it eventually discover. Often, however, this is simply due to studio-budgeting, where the exterior establishing shot is simply a transition to the indoor-scene, and they will save money by having a smaller set of the exterior (or a shot of a small building to better visualize the location of the indoor space, etc).īeing bigger on the inside is not just limited to architecture such as buildings and other physical structures. ![]() There may or may not be an in-universe explanation, typically involving some sort of Pocket Dimension relativisation of space-time, Applied Phlebotinum or simply magic. This might be a sight gag, but equally it may be done for technical reasons, such as in early Video Games, where fixed-size background tiles may cause furnished interiors to become larger than the plain exterior suggests. All you have to do is walk into an ordinary 1960s London police call box and you're in a space that dwarfs most Gothic cathedrals. Finding such a place couldn't be simpler. Technically referred to as dimensional transcendence, an unusual fact of some architecture in fiction is that no matter how small it is on the outside, on the inside it can be any size it darned well pleases. ![]()
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